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F1 Rocket Engine Project (2014)

Created at Res3D in Fall 2013 as a practice project during a period of slow business, and used as a test bed for new techniques in modeling, motion graphics, and particle simulation. Later turned into a fully-funtioning App while at Capture Interactive (2014). I was the primary modeler, working with 2 other artists. I worked on the majority of engine, created the Motion Graphic, and aided the programmers in creating the low-poly version for our Interactive App and early AR/VR testing.

F1 Rocket Engine Render

F1 Rocket Engine Render

F1 Rocket Engine Render

F1 Rocket Engine Render

F1 Rocket Engine Render

F1 Rocket Engine Render

F1 Rocket Engine Motion Graphic

F1 Rocket 3D Explorer App

F1 Leap Motion Testing